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Fernando Briones (Bone) Game Designer / Architect

Born in Santiago, Chile (August 17, 1988), Grew up in the countryside surrounded by nature, animals and a huge and awesome family. 

I’m an Architect, I’m a Level Designer, I have led my own small studio back in Chile and I have earned my Master’s in Games and Playable Media in UC Santa Cruz.

 

With all this experience I have achieved a deep understanding of Game and Level Design and an extensive artistic skill set. I can communicate effectively with every part of the team and contribute to creativity, technical and team management tasks as well.

 

I think Video Games have the potential to become real pieces of art, useful educational tools or even society changing structures. Today, Video games are almost living beings that can grow and learn, 

                   “Let’s bring out with proud our inner child“

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