Unstable Selection is a 2D action roguelike about mutation. Adapt to a hostile environment by absorbing the abilities of the creatures you defeat, and become who you were meant to be!
It was done in Unity by
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Fernando Briones: Lead Artist, Game & Level designer.
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James Morrow: Creative Director, Lead Programmer
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Dan Cochran: Producer, Technical Director
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Ben Mages: Programmer
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Katie Liu: Art Director
As lead artist I did
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Story, Promotional and gene pool Illustrations.
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Main character concept art animations and add-ons.
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Level design
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Character design, and animations
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Gene pool UI
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Particles and special effects
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Game Logo.
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Props
Illustration
Main Character Design
Animation
Animation for main character and enemies were created with Spine 2D, the best skeleton animation software. This tool allow you to create animations saving a lot of memory and time, animating tiny pieces instead of full size images.
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Each creature has 5 animations using one single image like the one shown here for the spider.
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This way we can create as many animations we need using the same memory
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You can create different versions of the creature using the same skeleton and replacing images like an elite version of each enemy.
Elite version.